Yellow Wand

Very Rare Wand – Cursed

Special Effect 1: You can cast Yellow Ember as a Bonus Action, using your Religion as the Spell Skill

Special Effect 2: Once per round, when you deal fire damage, you can deal extra 1d8 psychic damage.

Curse: You cannot end this wand’s attunement. You become afflicted by the forbidden yellow flames. The yellow flame burns your mind, and it becomes stronger while your mind is unstable. While Confused, you automatically become Ignited (1d6).


Wands are items that can modify the spells you cast in various ways, such as increasing their power, altering their casting time, or changing their effects. You must be holding the Wand with 1 hand in order to benefit from its effects, and you no longer need 1 free hand to cast Normal Spells while holding a Wand.

Elysium's Door