BACKGROUND

Art by @rafael_lam                                             

Contents

Your character’s background is their story before the game even begins. You could be a wizard’s apprentice embarking on an adventure to discover more knowledge, a fighter on a quest for revenge, a cleric on a holy mission for their god, or anything else you can imagine—that’s the beauty of this game!

There are two ways to determine your character’s background:

  • Create your own Background
  • Roll a Background

Create your own Background

To create your own Background, you need to follow some rules. Here are the steps:

  • Give your character some traits, objectives, and flaws. These details will make it easier to play with the character and give them an interesting dynamic.

  • Create the start of your character’s story and work with your GM to determine how this will affect the game and the character’s consequences. You only need to develop the start of the story, as you will role-play the middle and even the end of the story during the game.

  • Choose 1 Stat and justify why it is affected by your Background. This stat will receive a +1 bonus.

Roll a Background

There is a Background maker you can use to inspire you. There will be various lists detailing aspects of your character, like their origin, familiy and personality traits. You can roll on these lists to see the results, or just pick the results that you like.

This will provides you with a general idea of your character’s backstory. But don’t worry about it, the background only start – your actions in game will be much more important for the game!

In addition, based on the results of your background, you can choose one stat to gain a +1 bonus.

Origins

Location

Everyone is born somewhere. Choose or roll 1d4 to see your Location.

1d4 Location
1
Urban
2
Rural
3
Wilderness
4
Exotic

Family Roots

Everyone has their own roots from where they start. Choose or roll 1d8 to see your Family roots.

1d8 Family Roots
1
You come from a prestigious family in the higher ranks of society. Your parents have a lot power and influence, but it is very lonely on the top.
2
You come from a family of lesser nobles. Your parents have some power and influence, but are also not satisfied with their position.
3
You come from a family of merchants. Your parents probably own a business and are well financially, but they are also very stressed from work.
4
You come from a family of nomads. Your parents traveled a lot and enjoyed their freedom, but the lack of stability sometimes brings trouble.
5
You come from a family of farmers. Your parents raised you with love, but man, it is a hard life.
6
You come from a family of criminals. Your parents raised you "questionably" well, but they are now either dead, in jail, or running away.
7
You come from a religious family. They raised you well, but they are too devoted and sometimes fanatical.
8
You have no family left. You are a survivor from a war or other disaster and had to grow all by yourself or in an orphanage.

Early Life

Your roots do not entirely define you. Choose or roll 1d8 to see what you did in your early life.

1d8 Early Life
1
You had a rebellious phase. You started questioning authority and ended up participating in a revolutionary group or movement.
2
You spend your early life looking for enlightenment. You either studied, mediated, or traveled around the world searching for knowledge.
3
You were an entrepreneur. You spent your early life trying to start a business, but it never worked out.
4
You were a criminal. You started doing schemes involving lies, theft and sometimes violence.
5
You fought in a war and survived. You still have scars, be it of body or mind.
6
You were an honest worker, but all the fruits of your work were lost.
7
You were a wandering artist, seeking audiences in towns and cities, telling tales and showcasing your craft.
8
You were part of a religious cult. However, things didn't work out in the end.

Main Traits

Personality Traits

What are some defining traits of your character? Choose or roll 1d20 to see them. You can choose or roll up to 3 Personality traits. If they conflict with each other, you can reroll or choose another one.

1d20 Personality Traits
1
I got nerves of steel, no matter the situation.
2
I always dream big. You need to be ambitious if you want to go far in life.
3
I always make sure that I'm looking good. What you look outside reflects how you are inside.
4
I love gossip. You would not believe how much information I got by just gossiping around.
5
People love me for my constant flattery. I can easily cheer anyone up if they are having a bad day.
6
I live in the moment. There's no point thinking about the places I was in the past or will be in the future.
7
I don't need much to be happy. As long as I'm not hungry or bleeding I will be fine.
8
I only feel alive in the most intense situations. I need to be EXTREME!
9
I take every information into account when making a decision, even if it takes more time to actually act.
10
Act first, think later. You need to be fast if you want to take the chances in life.
11
I see people as books. Some are interesting, some are hard to read, and others are just poorly written.
12
I'm objective and I always go directly to the point. I don't need all that blah, blah blah...
13
I am a strong believer of Divine Justice. Do good things and the gods will bless you. Do bad things and the gods will curse you.
14
Divine Justice is bullshit. You always create your own Luck.
15
I try to be intimidating, but those that are close to me know I have a soft heart.
16
You do anything to me or my friends and I will destroy you and everything you love.
17
I like breaking things, especially skulls and bones!
18
Information is power. Those without knowledge are just lost souls ready to be used by others.
19
I like doing good for people. If they are happy, I'm also happy.
20
You either win everything or lose everything. There's no middle term whatsoever.

Flaws

No one is perfect. What are the main flaws of your character? Choose or roll 1d20 to see them. You can choose or roll up to 3 Flaws. If they conflict with each other, you can reroll or choose another one.

1d20 Flaws
1
I can do anything I want. If someone says I can't do something, I will do it just to prove they are wrong.
2
I don't care about the odds, I can do it this time!
3
It's not hubris if I'm awesome.
4
I can only truly count on myself. Depending on others is a weakness.
5
I am the chosen one with a glorious destiny! It is impossible for me to fail.
6
Commitment? I'm sorry, I think I need to go...
7
Deep inside me, I know I'm being followed by them. I must keep going or else they will capture me...
8
People say I am a little crazy. They never understand that I am a true genius.
9
I am the smartest guy in the room. Everyone that disagrees with me is clearly a moron.
10
I think I'm probably Cursed, or Poisoned, or even Possessed! How do I know? My left leg started twitching a little bit!
11
It's a shame that I can't express myself using exquisite words. Simple people like you wouldn't comprehend it.
12
I tend to get mad easily. Do not provoke me if you're not ready to take a punch!
13
I know that I am right. Even if you prove me wrong, I know I am still right!
14
I'm always living in fear. I saw things that still disturbs me until this day...
15
Too good to be true? Probably, but let's find out!
16
No matter how much gold or power I get, I always want more!
17
Sometimes I talk too much without realizing that I'm talking too much because I'm nervous and I should have stopped talking now and oh no this is awkward I will stop talking now.
18
I don't care if I'm rude. The truth must always be told.
19
Sometimes a lie even when I don't need to. No I'm kidding, that was a lie.
20
I don't have any flaws! Look at me, I'm perfect!

Relationships

Close Friends

Would your character have any close friends? If so, you can roll 1d4 to see how many.

For each friend, choose or roll 1d8 to see who they are.

1d8 Close Friends
1
Like an older sibling
2
Like a younger sibling
3
A teacher or mentor
4
A Rival
5
Someone that fought by your side
6
An old Enemy
7
A partner or coworker
8
A Lover

Enemies

Would your character have any enemies? If so, you can roll 1d4 to see how many.

For each enemy, choose or roll 1d8 to see who they are.

1d8 Enemies
1
An Ex-friend
2
An Ex-lover
3
A Relative
4
A Rival
5
Someone you worked with
6
A Rich Merchant
7
A Psychopath
8
A Noble

Financial Situation

How well financially is your character? Roll 2d4 to see the amount of Coins they would have.

Starting Coins

2d4 Starting Coins
2
Completely Broke (0 Coins)
3
Very Poor (2d4 Copper Coins)
4
Poor (4d4 Copper Coins)
5
Simple (2d4 Silver)
6
Comfortable (4d4 Silver)
7
Well (4d8 Silver)
8
Very Well (1d4 Gold)

Reputation Status

What is the current Reputation of your character? Roll 2d4 to see the amount RP they would have.

Starting RP

2d4 Starting RP
2
Local Shame (-3 RP)
3
Disliked (-2 RP)
4
Bothersome (-1 RP)
5
Neutral (0 RP)
6
Liked (+1 RP)
7
Very Liked (+2 RP)
8
Very Well Liked (+3 RP)

Motives

What is your character’s main drive? What is pushing them forward? Choose or roll 1d8 to see what they want.

Motives

1d8 Motives
1
An old friend of mine betrayed me. I will find them and I will make them pay for it.
2
Someone I loved was murdered. I must avenge them!
3
The people I love need protection. I will do anything I can to keep them safe.
4
I accidentally angered a powerful person. Now I'm on the run!
5
I did something terrible and I truly regretted doing it. I need to make up for my mistakes.
6
A deity gave me a quest. I must now complete it, or face divine fury.
7
I am in search of an ancient treasure. If I find it, I can achieve everything I want!
8
Do you need a reason for adventure?

Stat Bonus

Based on your Background, what stat bonus do you think would best fit your character?

Choose 1 Stat
+1 bonus to Strength
+1 bonus to Dexterity
+1 bonus to Intelligence
+1 bonus to Wisdom
+1 bonus to Charisma
+1 bonus to Luck