Wind Barrier

Ignition School – Level 2

Type: Normal Spell

Reach: 60 feet

Duration: 10 minutes, using Concentration

Effect: You create a protective barrier made out of wind.

Choose 2 points within reach to form a line. The area within 5 feet of that line becomes harsh terrain.

When a creature starts their turn within 5 feet of that line, or enters in that area for the first time during their turn, it must succeed on an Athletics Save, or take 1d12 strike damage and be pushed 15 feet away in any direction of your choice and become Knocked Prone.

The Wind Barrier also push projectiles away, imposing disadvantage to any Ranged Attack that has to pass through 5 feet of that line

This spell creates powerful winds that disperse any gas.

Upcast: If you upcast this spell, you can choose 2 additional points to form another line for each level upcasted.

Spell List: Druid, Inventor, Sorcerer, Wizard

Elysium's Door