Star Missile

Ignition School – Level 6 – Forbidden

Type: Normal Spell

Reach: 300 feet

Duration: Instantaneous

Effect: You shoot a powerful missile of pure cosmic energy.

Make 1 Ranged Attack within reach. On a hit, that target takes 10d10 force damage.

The star missile is also able to follow a target. If you miss this Attack, you reroll that result with advantage. You must use the second result, and you cannot reroll it again.

Regardless if you hit or miss this Attack, the star explodes. All creatures within 20 feet of the target (including that target) must make an Agility Save. A creature takes 4d10 force damage on a fail, or half as much on a success.

Curse: You become connected to the cosmic realm, making you constantly see shadows from cosmic aberrations around you. Your Passive Perception and Passive Insight are reduced by 5, and you have disadvantage on Perception and Insight Checks or Saves.

Upcast: You can increase the damage from this Attack and this Save by 1d10 for each Level upcasted.

Spell List: Cleric, Druid, Wizard