Sleep
Enchantment School – Level 0
Type: Normal Spell
Reach: 30 feet
Duration: Instantaneous
Effect: You make a creature fall asleep.
Choose 1 target within reach. That target must succeed on a Concentration Save, or become Unconscious. A creature with 20 or more HP automatically succeeds this Save.
If a creature Unconscious in this way takes any damage, or if someone uses an Action to shake it, it then wakes up and it stops being Unconscious.
Spell List: Bard, Druid, Inventor, Ranger, Wizard
