Scorpion’s Tail
Conjuration School – Level 1
Type: Normal Spell
Reach: 10 feet
Duration: Instantaneous
Effect: You partially summon just the tail of a giant scorpion for a couple of seconds.
Make 1 Melee Attack within reach using the Scorpion’s Tail. On a hit, the target takes 2d12 thrust damage, and it must make an Endurance Save. On a fail, it takes 1d8 poison damage and it becomes Poisoned (1d8, 1 turns). On a success, it takes half that poison damage.
Spell List: Druid, Ranger, Sorcerer, Wizard
