Polymorph
Transmutation School – Level 3
Type: Quick Spell, using a Bonus Action
Reach: 60 feet
Duration: 1 hour
Effect: You transform a creature into a Beast.
Choose any willing creature within reach. That creature transforms into a Beast of your choice, but that Beast must be Tier 2 or lower and with Challenge Points equal or less than half its Level (rounded up). If the creature doesn’t have Levels, use its Challenge Points instead.
That creature can only use the abilities, stats and skills of the Beast it turned into. Any equipment that the creature is using is also merged into the Beast form, and it cannot be used. The Beast cannot cast nor use spells, and it also can’t use any Villain Actions.
That creature uses both the HP and Posture of the Beast it turned. However, if the Beast’s Posture or HP is reduced to 0, the creature reverts back to its original form. If the Beast’s Posture breaks, it will still trigger Attacks of Opportunity.
The creature only takes the excess damage after the HP of the Beast has reached 0, which is subtracted by the original Posture or HP of the creature. If the Beast’s Posture is broken, but still had some HP left, that creature does not take excess damage.
If you choose, you can also make the creature return to its original form earlier as a Free Action.
Spell List: Druid, Inventor, Ranger, Sorcerer, Wizard
