Commune with Nature
Conjuration School – Level 0
Type: Normal Spell
Reach: 60 feet
Duration: Instantaneous
Effect: You create a bond with the spirits of nature, and can then communicate with them.
You create 1 of the following effects:
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- The spirits tell you what the weather is going to be for the next 24 hours. You may feel a cold breeze if it is going to rain, or a warm light if it is going to be sunny for example.
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- The spirits help you find food, water and shelter if you are not in an urban environment. You gain advantage on your next Nature Check to find those things.
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- The spirits imitate a sound of nature within reach. This sound can be from an animal, a lightning, a tree falling, or the flow of a river for example.
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- The spirits can guard a point within reach. They remain there while you are within 60 feet of them, or until you ask them to guard another point. If something comes within 15 feet of that point, they immediately warn you, possibly waking you up if you were sleeping. You can tell them to ignore certain things too, and you can tell them to warn other people besides you if they are within 60 feet of them.
Spell List: Druid, Ranger
