Berserker Armor
Relical Armor – 1 Body Slot – Cursed
Armor Type: Any Armor
Special Effect 1: You gain a +2 bonus to your AC and AP
Special Effect 2: When you take any damage, you can choose to permanently sacrifice any amount of Max HP. You then reduce that damage by 10 for every 1 Max HP you sacrificed in this way.
Special Effect 3: If you are reduced to 0 HP, you don’t die. However, if you start your turn with 0 HP, you must make an Endurance Save (DC 10). On a success, the DC of this Save is permanently increased by 2. On a fail, you then die.
Curse: This armor is a dark mirror of its user’s fears. If someone that fears death wears this armor, it will then assume the shape of a skeletal armor or any other form that would resemble death. If someone that fears demons wears this armor, it will then assume the form of a demonic armor, possibly making the user grow a pair of horns for example. This fear becomes much more present in the user’s mind, and makes him mentally unstable. This armor is also made to make any creature keep fighting even after its body has been completely broken, and it brings a huge toll to the user’s body. These traits are manifested in the following ways:
- When you lose any HP while wearing this armor, you must then make a Memory Save (DC 15). On a fail, you become Confused.
