Arcane Halberd

Ignition School – Level 2

Type: Quick Spell, using a Free Action

Reach: Self

Duration: 10 minutes

Effect: You create a powerful Halberd of pure arcane energy.

You can make this Halberd appear and disappear as a Free Action while the spell lasts. You are the only person capable of wielding this Halberd, which counts as a weapon. Once the spell ends, the Halberd vanishes.

The Halberd has the following properties, as shown below:

Spell List: Inventor, Wizard

Arcane Halberd

Skill Damage Roll Traits
Your Spell Skill
2d6 force + the Spell's Level
Float, Polearm, Long Reach
  • Float: You can make this weapon can float around you, which allows to use it without no hands
  • Polearm: As a Bonus Action, you can make 1 Attack with this weapon. When you Attack this way, the damage roll of this weapon becomes 1d6 + the Spell’s Level.
  • Long Reach: The reach of this weapon is 10 feet