Staff of Bleeding
Uncommon Staff
Special Effect: When a creature within 30 feet of you takes bleed damage, you can use your Reaction to increase the damage by 1d8.
Attunement Price: 5 bleed damage when you finish a Long rest
Magic Staffs
Magic Staffs are items that can greatly alter the spells that you cast, and some let you cast spells for free, without using Mana. However, you must pay a price in order to keep attuned with a Staff. Most Staffs will require you to spend Mana when you finish a Long rest to keep attuned with them, but others can require blood, or even your own soul as their price.
You must be holding the Staff with 1 hand in order to benefit from its effects, and you no longer need 1 free hand to cast Normal Spells while holding a Staff.
